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|genre = Real-time strategy |modes = Single player, Multiplayer |platforms = Microsoft Windows }} ''Knights of Honor'' is a real-time strategy (RTS) game developed by Bulgarian Black Sea Studios (now Crytek Black Sea). It was published by Sunflowers GmbH in Europe in 2004 and Paradox Entertainment in North America in 2005. The game takes place in Medieval Europe, spanning the early centuries of the second millennium in three historical time periods. The player can choose to play as one of over 100 playable kingdoms. ==Gameplay== ''Knights of Honor'' is played on a large map of Europe spanning from Ireland to Armenia and from Scandinavia to the northern coast of Africa. The map is divided into parcels of land called provinces. Each province is governed by a city and contains several "Rural Areas" which can be towns, farms, monasteries and coast towns. These rural areas can't be altered and are placed randomly across the map before each game. The city, however has room for several buildings which can give bonuses to the rural areas or the city itself, such as more piety in the monasteries when a church is built or a higher income from the towns when a market is present in the city. Other buildings are needed to recruit certain units (such as a swordsmith for sword-wielding units or a fletcher for bow-wielding units) or to defend the city such as walls and towers. A city only has limited room for buildings. Thus, not all buildings can be built in a city and the player must carefully consider what to build for a particular city. Compared to other strategy games, building structures in ''KOH'' takes a rather long time. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Knights of Honor (video game)」の詳細全文を読む スポンサード リンク
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